I started my career in the fashion industry as web designer and motion designer for famous brands. Then, after fifteen years, I decided to move in the video game industry because the possibilities of working with various artists interested me more.
Today, I am more involved in the production of video games and lead artistic teams to create more ambitious works.
Actually I work within Dotemu to create great games and I also direct fantastic clips with the Deezooit collective.
Art & Creative direction
Graphic design -Visual assets conception – GUI & HUD – Concept art – Character design – IP creation – Game design.
Motion design (cut & post production).
Music video clip.
Marketing & Web
Media content design (marketing & web assets, Teasers & Trailers) – Press release content design – Product Management – Website creation – E-marketing – Social network marketing.
Since jan. 2020
mar. 2015 – jan. 2020
• DOTEMU – Paris. Head of Design.
• DOTEMU – Paris. Art & creative director.
PC & Consoles games: STREETS OF RAGE 4, WINDJAMMERS 2, WINDJAMMERS, WONDER BOY: THE DRAGON’S TRAP, YS ORIGIN, FINAL FANTASY VII & VIII REMASTERED, PANG ADVENTURES, METAL SLUG I & II, LITTLE BIG ADVENTURE – ENHANCED EDITION, RAIDEN LEGACY, BASEBALL STARS II, SHOCK TROOPERS, TWINKLE STAR SPRITE, GAROU-MARK OF THE WOLVES
Mobiles games: CASTLEVANIA: SYMPHONY OF THE NIGHT, WONDER BOY: THE DRAGON’S TRAP, YS ORIGIN, YS I & II, SANITORIUM, I HAVE NO MOUTH AND I MUST SCREAM, TITAN QUEST, NEO TURF MASTER
Studios – Agencies
jul. 2011 – oct. 2012
• ARKEDO – Paris. Creative director, game design and art direction on the PC title JANE ELLIE
Media content manager on the multiplateforms
title HELL YEAH! published by SEGA.
Dec. 2010 – Apr. 2011
• BULKYPIX – Velizy Villacoublay. Mobile game product manager.
Worldwide pormotional marketing for many differents titles.
2002 – 2003
• SANTIAGO – Paris. Advertising agency.
Graphic and web designer.
• DREAM-ON – Paris. Advertising agency.
• BINÔME ÉDITIONS – Paris. Publisher.
Graphic and web designer.
Freelance – Missons
• MARDOCH – Paris.
Print, Web & Video project manager.
Collaborations with studios and agencies.
• DIGIWORKS – Rouen.
Art & Design for a mobile game
• BAIACEDEZ – Clichy.
Clients: L’Oreal, Kerastase.
• COTY PRESTIGE – Paris.
Concept and motion designer.
Brands: Calvin Klein, Lancaster, Jennifer Lopez, Joop, Harajuku Lovers, CK one.
• HADDI & MORE – Londres.
Online art director.
2010 – 2011
IIM – la Defense. Pôle Universitaire Léonard de Vinci. MBA Video Game Management. Valedictorian.
1998 – 2001
EDTA SORNAS – Paris.
Advanced Degree in Visual communication.
Degree in Design layout artist/Graphic artist.
Proficiency in DTP softwares.
Studies of optional subjects: perspectives, sketches from living models, typography, illustration.
Expert level in DTP softwares: Photoshop, Illustrator, Indesign
Expert level in MOTION softwares: After-Effect, Première
Expert level in WEB softwares: Dreamweaver, Flash, knowledge of HTML, PHP, CSS and ActionScript
French (mother tongue) – Fluent english
Video games (AAA, retro, indi, mobile), cinema, Animated movies and short films direction, music (bass player and records ferryman), plastic arts, history of art, astrophysics.