I started my career in the fashion industry as web designer and motion designer for famous brands. Then, after fifteen years, I decided to move in the video game industry because the possibilities of working with various artists interested me more.

Today, I am more involved in the production of video games and lead artistic teams to create more ambitious works.

Actually I work within Dotemu to create great games and I also direct fantastic clips with the Deezooit collective.


Skills

Design

Art & Creative direction
Graphic design -Visual assets conception – GUI & HUD – Concept art – Character design – IP creation – Game design.

Video

Motion Design
Motion design (cut & post production).
Music video clip.

Communication

Marketing & Web
Media content design (marketing & web assets, Teasers & Trailers) – Press release content design – Product Management – Website creation – E-marketing – Social network marketing.


Work Experiences

Current position

Since jan. 2020

mar. 2015 – jan. 2020

DOTEMU – Paris. Head of Design.

DOTEMU – Paris. Art & creative director.

PC & Consoles games: STREETS OF RAGE 4, WINDJAMMERS 2, WINDJAMMERS, WONDER BOY: THE DRAGON’S TRAP, YS ORIGIN, FINAL FANTASY VII & VIII REMASTERED, PANG ADVENTURES, METAL SLUG I & II, LITTLE BIG ADVENTURE – ENHANCED EDITION, RAIDEN LEGACY, BASEBALL STARS II, SHOCK TROOPERS, TWINKLE STAR SPRITE, GAROU-MARK OF THE WOLVES

Mobiles games: CASTLEVANIA: SYMPHONY OF THE NIGHT, WONDER BOY: THE DRAGON’S TRAP, YS ORIGIN, YS I & II, SANITORIUM, I HAVE NO MOUTH AND I MUST SCREAM, TITAN QUEST, NEO TURF MASTER

Studios – Agencies

jul. 2011 – oct. 2012

ARKEDO – Paris. Creative director, game design and art direction on the PC title JANE ELLIE

Media content manager on the multiplateforms
title HELL YEAH! published by SEGA.

Dec. 2010 – Apr. 2011

BULKYPIX – Velizy Villacoublay. Mobile game product manager.
Worldwide pormotional marketing for many differents titles.

2002 – 2003

SANTIAGO – Paris. Advertising agency.
Graphic and web designer.

2001

DREAM-ON – Paris. Advertising agency.
Graphiste.

2000

BINÔME ÉDITIONS – Paris. Publisher.
Graphic and web designer.

Freelance – Missons

MARDOCH – Paris.
Print, Web & Video project manager.
Collaborations with studios and agencies.

DIGIWORKS – Rouen.
Art & Design for a mobile game

BAIACEDEZ – Clichy.
Motion Designer.
Clients: L’Oreal, Kerastase.

COTY PRESTIGE – Paris.
Concept and motion designer.
Brands: Calvin Klein, Lancaster, Jennifer Lopez, Joop, Harajuku Lovers, CK one.

HADDI & MORE – Londres.
Online art director.


Formations

2010 – 2011

IIM – la Defense. Pôle Universitaire Léonard de Vinci. MBA Video Game Management. Valedictorian.

1998 – 2001

EDTA SORNAS – Paris.
Advanced Degree in Visual communication.
Degree in Design layout artist/Graphic artist.
Proficiency in DTP softwares.
Studies of optional subjects: perspectives, sketches from living models, typography, illustration.


Special Skills

Expert level in DTP softwares: Photoshop, Illustrator, Indesign
Expert level in MOTION softwares: After-Effect, Première
Expert level in WEB softwares: Dreamweaver, Flash, knowledge of HTML, PHP, CSS and ActionScript

Languages:
French (mother tongue) – Fluent english

Miscellaneous

Video games (AAA, retro, indi, mobile), cinema, Animated movies and short films direction, music (bass player and records ferryman), plastic arts, history of art, astrophysics.

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